In
my opinion, gaming has quickly become less about fun and testing yourself, and
more about leader boards and easy kills. From developers to players, we have
created a gaming culture in which the easiest path is obvious and encouraged.
This sentiment is seen in almost no other sport, however. You didn't see Barry
Bonds get away with corking his bat, and you won't see steroids legitimized for
pro football players. You do, however, see quick scoping work its way back into
Call of Duty, and the ability to buy all Battlefield 3 vehicle upgrades from
the live marketplace. Is it just me, or is the industry handing out god mode
passes to anyone interested? Players have apparently lost touch with the good
old philosophies of earning your keep, and taking the road less traveled.
RTSs
have always been a passion of mine. There is nothing quite like winning a game
with pure tactics and battlefield creativity. It is strange to me that a simple
board game such as chess has survived through the ages, while the RTS genre,
its gaming equivalent, appears to be running on empty almost from the start. I
enjoy getting multi kills in Halo as much as the next guy, but after a few
hours of exerting my dominant reaction time, my mind craves a challenge as well.
Let
me be clear about this from the start; I’m not saying that FPSs don’t challenge
you or require a certain set of skills to become proficient in. The fundamental
difference between many modern FPSs and most other video game genres is the
degree to which a person lacking experience or real skill can overcome their
handicap by simply picking better gear. How else do you explain the rampant use
of guns like Modern Warfare 3’s ACR and FMG9s? These guns are no frill, death
machines, tailored to maximize kills, and minimize effort in doing so. To me, that's
what it seems to be all about these days, minimizing effort. The ACR is
pinpoint accurate, shoots fast,, has a large clip, and does decent damage. With
this gun in your hand, good aim or the ability to control for recoil are not
necessary to have an extremely successful game. Similarly, the FMG9 akimbo
shoots incredibly fast (doubly so with akimbo), has a tiny hipfire reticle, and
has a huge magazine. The FMG9 akimbo as a secondary is better than many of the
primary weapons on smaller maps. Now I understand that certain players find
themselves outmatched by more experienced players, and use these guns to gain
an edge. This playstyle is fine to me. Where the problem arises is after the
match ends and these same people talk trash about how much they pwned you. To
talk trash with an ACR in your hand, is much like bringing a gun to a knife
fight and bragging that you won. Oh, and one more thing: modded controllers…..enough
said.
Full editorial written for TalkingAboutGames. See the rest at http://talkingaboutgames.com/?p=24486
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